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Monitor

It displays the attached texture

This node should only be used for debugging purposes. It is very resource hungry and can affect the performance of your patch

Monitor Node

Reference

The following properties can be configured for this node:

Property Type Description
Name - give it a more meaning full name.
PropertyOne TEXT HERE and more text here.
Inlet Type Description
properties messages direct access to internal properties
texture texture texture applied to ...
Outlet Type Description
properties messages direct access to internal properties
texture texture texture applied to ...

Important Notes

Calibration Requirements

It is really very resource hungry. For a more permament texture inspection your are adviced to use a Window-ViewPort - pair.

File Locations

~/_assets/_projectors/     # Calibration files
~/_assets/_model/          # Calibration models (.obj)


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Last updated: 2025-12-01 | Edit this page on GitHub