Skip to content

ShaderBlur

Blur Textures

ShaderBlur Node

Reference

The following properties can be configured for this node:

Property Type Description
blur - blur amount
iterations - how many times the blur operation is applied (higher number gives better results but is more resource intensive)
base - base (each iteration increases the blur, the base controlls how much more the amount is increased for each iteration)
Inlet Type Description
properties properties properties | use message [set <propertyPath> <value(s)>] (without node/<nodeName> at the beginning) to set internal properties
main texture main texture
Outlet Type Description
main texture main texture blured


Need help or want to suggest improvements?

Report an issue Improve the Docs

Last updated: 2025-12-01 | Edit this page on GitHub